texture_1d_array.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27** Harry Storbacka
28*/
29
30#pragma once
31
32#include "texture.h"
33
34namespace clan
35{
38
40 class Texture1DArray : public Texture
41 {
42 public:
45
49 Texture1DArray(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
50
58 Texture1DArray(GraphicContext &context, int size, int array_size, TextureFormat texture_format = TextureFormat::rgba8, int levels = 1);
59
61 int get_size() const;
62
64 int get_array_size() const;
65
68
75 void set_image(GraphicContext &context, int array_index, PixelBuffer &image, int level = 0);
76
84 GraphicContext &context,
85 int array_index,
86 int x,
87 const PixelBuffer &image,
88 const int src_x,
89 const int src_width,
90 int level = 0);
91
93 };
94
96}
Interface to drawing graphics.
Definition: graphic_context.h:257
Pixel data container.
Definition: pixel_buffer.h:68
1D texture array object class.
Definition: texture_1d_array.h:41
void set_subimage(GraphicContext &context, int array_index, int x, const PixelBuffer &image, const int src_x, const int src_width, int level=0)
Upload image to sub texture.
Texture1DArray()
Constructs a null instance.
int get_size() const
Get the texture width.
int get_array_size() const
Get the texture array size.
void set_wrap_mode(TextureWrapMode wrap_s)
Texture1DArray(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_1d_array.h:49
TextureWrapMode get_wrap_mode_s() const
Get the texture wrap mode for the s coordinate.
void set_image(GraphicContext &context, int array_index, PixelBuffer &image, int level=0)
Upload image to texture.
Texture1DArray(GraphicContext &context, int size, int array_size, TextureFormat texture_format=TextureFormat::rgba8, int levels=1)
Constructs a Texture.
Texture object class.
Definition: texture.h:103
std::shared_ptr< Texture_Impl > impl
Definition: texture.h:250
TextureFormat
Texture format.
Definition: texture_format.h:39
TextureWrapMode
Texture coordinate wrapping modes.
Definition: texture.h:65
Definition: clanapp.h:36