vkd3d 1.15
The vkd3d 3D Graphics Library
 
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vkd3d_shader_scan_hull_shader_tessellation_info Struct Reference

A chained structure describing the tessellation information in a hull shader. More...

#include <vkd3d_shader.h>

Data Fields

enum vkd3d_shader_structure_type type
 Must be set to VKD3D_SHADER_STRUCTURE_TYPE_SCAN_HULL_SHADER_TESSELLATION_INFO.
 
const void * next
 Optional pointer to a structure containing further parameters.
 
enum vkd3d_shader_tessellator_output_primitive output_primitive
 The tessellation output primitive.
 
enum vkd3d_shader_tessellator_partitioning partitioning
 The tessellation partitioning mode.
 

Detailed Description

A chained structure describing the tessellation information in a hull shader.

This structure extends vkd3d_shader_compile_info.

Since
1.15

The documentation for this struct was generated from the following file: