The value of an immediate constant parameter, used in struct vkd3d_shader_parameter. More...
#include <vkd3d_shader.h>
Data Fields | ||
union { | ||
uint32_t u32 | ||
The value if the parameter's data type is VKD3D_SHADER_PARAMETER_DATA_TYPE_UINT32. | ||
float f32 | ||
The value if the parameter's data type is VKD3D_SHADER_PARAMETER_DATA_TYPE_FLOAT32. More... | ||
} | u | |
The value of an immediate constant parameter, used in struct vkd3d_shader_parameter.
float vkd3d_shader_parameter_immediate_constant::f32 |
The value if the parameter's data type is VKD3D_SHADER_PARAMETER_DATA_TYPE_FLOAT32.