The linkage of a parameter specified through a uniform buffer, used in struct vkd3d_shader_parameter1. More...
#include <vkd3d_shader.h>
Data Fields | |
unsigned int | set |
The set of the uniform buffer descriptor. | |
unsigned int | binding |
The binding index of the uniform buffer descriptor. | |
uint32_t | offset |
The byte offset of the parameter within the buffer. | |
The linkage of a parameter specified through a uniform buffer, used in struct vkd3d_shader_parameter1.
unsigned int vkd3d_shader_parameter_buffer::set |
The set of the uniform buffer descriptor.
If the target environment does not support descriptor sets, this value must be set to 0.