soundprovider_factory.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27*/
28
29#pragma once
30
31#include <map>
32#include <memory>
33
34namespace clan
35{
38
39 class SoundProvider;
40 class InputSourceProvider;
42 class FileSystem;
43 class IODevice;
44
47 {
48 public:
50
55 static std::unique_ptr<SoundProvider>load(
56 const std::string &filename,
57 bool streamed,
58 const FileSystem &fs,
59 const std::string &type = std::string()
60 );
61
63 static std::unique_ptr<SoundProvider>load(
64 const std::string &fullname,
65 bool streamed,
66 const std::string &type = std::string());
67
69 static std::unique_ptr<SoundProvider>load(
70 IODevice &file,
71 bool streamed,
72 const std::string &type);
73 };
74
76}
Virtual File System (VFS).
Definition file_system.h:47
I/O Device interface.
Definition iodevice.h:50
Sound Provider Factor class.
Definition soundprovider_factory.h:47
static std::unique_ptr< SoundProvider > load(const std::string &filename, bool streamed, const FileSystem &fs, const std::string &type=std::string())
Loads an sample file from 'filename', using the provider identified by 'type'.
static std::unique_ptr< SoundProvider > load(const std::string &fullname, bool streamed, const std::string &type=std::string())
Loads an sample file from 'filename', using the provider identified by 'type'.
static std::unique_ptr< SoundProvider > load(IODevice &file, bool streamed, const std::string &type)
Loads an sample file from 'file', using the provider identified by 'type'.
Sound provider type.
Definition soundprovider_type.h:44
Sound provider.
Definition soundprovider.h:46
Definition clanapp.h:36